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Global Mind Project


Global Mind Project is an attempt to create a platform, facilitating collaboration of experts across the globe, connected in network to solve problems in all fields of human activities and in all levels – global, regional, national and local.

It seems to be the next generation of wiki-based platform designed not simply for collaborative publishing, but with the capability to simulate some of most complex cognitive functions of the human mind as — making decisions and solving problems.

In other words, collaborators on the platform will resemble neurons in the human brain. They will be organised and collaborate in a similar manner, making decisions or solving problems as truly virtual global mind. 


Purpose of Global Mind Project is to create a collaborative platform resembling cognitive function of the human mind, in particular possibilities to make decisions and solve problems.


The human brain is the most complex system ever created by Mother Nature, through evolution of 3.5 bn years. Understandably, cognitive functions of the brain are most difficult to explore and comprehend. Nevertheless, nowadays some functions are quite clear. First of all, facing problem human brain activate a specific group of cells, perhaps most “competent” neurons, which “collaborate” (associate among themselves) in an attempt to resolve one particular problem. Apparently, selection of neurons is one of many principles in the function of the human brain, which should be addressed properly at the beginning.

Further, self-selected neurons associate with each other following many not very well known stage and steps, or some sort of algorithm to find a possible solution. Therefore, to create such platform should be solved two essential problems – a) matching any problem only with right experts, excluding all others and b) find how to simulate some of the most complicated functions of the human mind – making decisions and solving problems i.e. to create appropriate and working algorithm for one particular class of problems.

At this very initial stage of proposed project, the platform will be restricted to facilitate solving problems only in the field of science and technology.

           Matching problems with right experts

As was mentioned above, any cognitive process of human brain starts with activation of most “competent cells”, which collaborate (associate) in an attempt to find a solution.  Consequently, self-selection of right neurons seems to be the essential principle of the human brain. In a similar manner, any raised question or problem, automatically should find right “most competent” experts.

This problem could be solved through the coding of experts’ expertise and competency. Simply, during the process of registration any expert should describe his/her competence using universal classification of human knowledge and technology.  At this stage such tool could be Frascati Manual. The Frascati Manual is a document setting a methodology for collecting statistics about research and development in the field of science and technology. The manual organises field of science and technology into main and sub-categories. First level includes six fundamental categories: Natural sciences, Engineering and technology, Medical and Health sciences, Agricultural sciences, Social sciences and Humanities. This essential group is subdivided into two extra groups. [1]

        Group Level 1
1. Natural Sciences
2. Engineering and Technology
3. Medical and Health Sciences
4. Agricultural Sciences
5. Social Sciences
6. Humanities

       Group Level 2
1.1 Mathematics
1.2 Computer and information sciences
1.3 Physical sciences
1.4 Chemical sciences
1.5 Earth and related environmental sciences
1.6 Biological sciences
1.7 Other natural sciences

2.1 Civil engineering
2.2 Electrical engineering, electronic engineering, information engineering
2.3 Mechanical engineering
2.4 Chemical engineering
2.5 Materials engineering
2.6 Medical engineering
2.7 Environmental engineering
2.8 Environmental biotechnology
2.9 Industrial Biotechnology
2.10 Nano-technology
2.11 Other engineering and technologies

3.1 Basic medicine
3.2 Clinical medicine
3.3 Health sciences
3.4 Health biotechnology
3.5 Other medical sciences

4.1 Agriculture, forestry, and fisheries
4.2 Animal and dairy science
4.3 Veterinary science
4.4 Agricultural biotechnology
4.5 Other agricultural sciences

5.1 Psychology
5.2 Economics and business
5.3 Educational sciences
5.3 Sociology
5.5 Law
5.6 Political Science
5.7 Social and economic geography
5.8 Media and communications
5.7 Other social sciences

6.1 History and archaeology
6.2 Languages and literature
6.3 Philosophy, ethics and religion
6.4 Art (arts, history of arts, performing arts, music)
6.5 Other humanities

        Group Level 3
111 Pure mathematics
112 Applied mathematics  

113 Statistics and probability
…… further subdivisions See ANNEX 1 [1]

211 Civil engineering;
212 Architecture engineering;       

213 Construction engineering,

214 Municipal and structural engineering;
215 Transport engineering;
 .. further subdivisions See ANNEX 1 [1]

3.1.1 further subdivisions See ANNEX 1 [1] further subdivisions See ANNEX 1 [1]
5.1.1 further subdivisions See ANNEX 1 [1]
6.1.1 further subdivisions See ANNEX 1 [1]
To mach problems with right experts are necessary pointed out the problems to be coded accordingly.  Apparently, for this purpose should be used same coded system.

    Problem-solving algorithm

Currently, Cognitive Psychology offers several models to explain how the human mind works. It describes many cognitive functions, which eventually could be integrated into two fundamental functions – decision-making and solving problems. Generally speaking, decision-making is a process of choosing one of several options; solving problems is a process of creation of new information and knowledge. Therefore, these processes fallow different stages and steps or different algorithms. 

For instance, problem-solving process follows six stages and any one of these stages has many internal steps.
            1    Define the problem’s situation
Describing the problem in plain language
Background – genesis and developments. Reason not to be solved so far
Potential causes for the problem
Describing people needs, goals and behaviours.
Identifying recourses  
Collecting data
Interpreting data
Formulating the problem
Identifying aim and objectives

            2    Analysing the Problem situation
Describing the problem in systematic way
Identifying connections – positive and negative; subsystems.
Identifying the contradictions
Manipulating the contradictions; quantitative and qualitative changes
Identifying the basic contradiction
Analysing alternatives and consequences
Analysing moral implications
Structuring the problem
Finding strategies

          3   Describing the Ideal Solution

          4    Feasible Model of the Solution
Analysing analogy 
Hypothesis and suppositions
Restating the problem in another way if necessary
Resolving the basic contradiction

         5    Implementation
Necessary changes, resources, management

         6    Monitoring results and changes
Observation and feedback

Technically speaking is necessary to be created templates for any stage of this process, including internal steps, which will be followed during the process of collaboration of selected experts.

Initially, experts could be attracted from Wikipedia and LinkedIn.


The process of personal coding is simple. At the beginning, creating account any expert will be registered with a nickname, password and his/her coded expertise. Clicking on one of six options in group 1 will open a corresponding window from group 2, choosing one of proposed options will open a window from level 3.

Any raised questions or pointed out problem, will be written in plain language opening a new page and coded using the same system. In this way, one click will send this question only to experts registered with the same code. The collaboration itself will be guided by templates from above-mentioned solving-problem algorithm.   

            Further development

Described model is a “mind in infancy”, not to say “in embryo”. In the foreseeable future, this experimental version could be expanded covering every field of social activities on all levels – global, regional, national and local. For this purpose is necessary to be elaborated appropriate code and templates simulating different cognitive functions as algorithm for decision-making for instance, among many others. Hopefully, in a decade or so Global Mind Project will grow up and eventually will appear as truly virtual “global mind”.

[1] Frascati Manual: Classification of field of science and technology


March 21, 2014 - Posted by | Uncategorized

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